Source: objects/examples/Cube3D.js

/**
 * jslint browser: true
 */
 /**
 * Creates a new cube Object3D
 * @class
 * @param
 * @returns {Ayce.Object3D} object
 * @constructor
 */
Ayce.Cube3D = function () {

    Ayce.Object3D.call(this);

    this.vertices = [
        // Front face
        -1.0, -1.0, 1.0,
        1.0, -1.0, 1.0,
        1.0, 1.0, 1.0,
        -1.0, 1.0, 1.0,

        // Back face
        -1.0, -1.0, -1.0,
        -1.0, 1.0, -1.0,
        1.0, 1.0, -1.0,
        1.0, -1.0, -1.0,

        // Top face
        -1.0, 1.0, -1.0,
        -1.0, 1.0, 1.0,
        1.0, 1.0, 1.0,
        1.0, 1.0, -1.0,

        // Bottom face
        -1.0, -1.0, -1.0,
        1.0, -1.0, -1.0,
        1.0, -1.0, 1.0,
        -1.0, -1.0, 1.0,

        // Right face
        1.0, -1.0, -1.0,
        1.0, 1.0, -1.0,
        1.0, 1.0, 1.0,
        1.0, -1.0, 1.0,

        // Left face
        -1.0, -1.0, -1.0,
        -1.0, -1.0, 1.0,
        -1.0, 1.0, 1.0,
        -1.0, 1.0, -1.0
    ];

    this.colors = [
        1.0, 0.0, 0.0, 1.0, // Front face
        1.0, 0.0, 0.0, 1.0,
        1.0, 0.0, 0.0, 1.0,
        1.0, 0.0, 0.0, 1.0,

        1.0, 1.0, 0.0, 1.0, // Back face
        1.0, 1.0, 0.0, 1.0,
        1.0, 1.0, 0.0, 1.0,
        1.0, 1.0, 0.0, 1.0,

        0.0, 1.0, 0.0, 1.0, // Top face
        0.0, 1.0, 0.0, 1.0,
        0.0, 1.0, 0.0, 1.0,
        0.0, 1.0, 0.0, 1.0,

        1.0, 0.5, 0.5, 1.0, // Bottom face
        1.0, 0.5, 0.5, 1.0,
        1.0, 0.5, 0.5, 1.0,
        1.0, 0.5, 0.5, 1.0,

        1.0, 0.0, 1.0, 1.0, // Right face
        1.0, 0.0, 1.0, 1.0,
        1.0, 0.0, 1.0, 1.0,
        1.0, 0.0, 1.0, 1.0,

        0.0, 0.0, 1.0, 1.0, // Left face
        0.0, 0.0, 1.0, 1.0,
        0.0, 0.0, 1.0, 1.0,
        0.0, 0.0, 1.0, 1.0
    ];

    this.indices = [
        0, 1, 2, 0, 2, 3, // Front face
        4, 5, 6, 4, 6, 7, // Back face
        8, 9, 10, 8, 10, 11, // Top face
        12, 13, 14, 12, 14, 15, // Bottom face
        16, 17, 18, 16, 18, 19, // Right face
        20, 21, 22, 20, 22, 23 // Left face
    ];
};

Ayce.Cube3D.prototype = new Ayce.Object3D();//Ayce.Object3D.prototype;