Class: Object3D

Object3D

new Object3D()

Creates new object with default values
Source:

Methods

addShaderAttribute(attributeName, valueLength, sourceArray)

Description
Parameters:
Name Type Description
attributeName
valueLength
sourceArray
Source:

addShaderUniform(uniformName, uniformType, object, args)

Description
Parameters:
Name Type Description
uniformName
uniformType
object
args
Source:

calcBoundingBox()

Description
Source:

calcBoundingSphere()

Description
Source:

getGlobalPosition()

Description
Source:
Returns:
positionGlobal

getGlobalRotation()

Description
Source:
Returns:
rotationGlobal

update()

Description
Source: