/**
* jslint browser: true
*/
/**
* Creates square to be used as a framebuffer by the vr renderer
* @class
* @constructor
*/
Ayce.VRSquare = function () {
Ayce.Object3D.call(this);
this.shader = "vr-canvas";
this.vertices = [
-1.0, -1.0, 1.0,
1.0, -1.0, 1.0,
-1.0, 1.0, 1.0,
1.0, 1.0, 1.0
];
this.textureCoords = [
0.0, 0.0,
1.0, 0.0,
0.0, 1.0,
1.0, 1.0
];
};
Ayce.VRSquare.prototype = new Ayce.Object3D();